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National Gallery Singapore
Roving Art Truck


User Experience Design | Prototyping | Service Design

As a part of our Engaging Communities module, we collaborated together with National Gallery Singapore to create a proposal for their Roving Art Truck, an ongoing porject aiming to bring the museum to schools around Singapore

This unique programme on wheels bring art encounters out of the museum and into familiar everyday spaces,inviting students and educators to learn through play as they participate in activities with their peers.

︎︎︎Student Collaborative (with Eka, Jeana, and Carenza)







User Experience Journey

We first started off this brief by identyfing the target audience and how our project can resonate with them. We also determine the brand guidelines to ease up the visuals for our proposals.

Specific colours and shapes from the gallery's paintings were used thoroughly to keep everything in context. Through this brief, we'd like the students to learn about design thinking through the museum's newly designed truck proposed by engaging activities that can help the students through the initiative of learning by play.

We also designed an activity user journey map for stakeholders to have a better understanding of what we are implementing.








Truck Elevation Artefact 01

This was the proposed design for the truck that we created. The interior design resembles a colourful mix of the shapes that we proposed and how it can re-connect back to the paintings that were curated to be showcased on the truck.



Truck Elevation Artefact 02 ( Interior )

As shown from the image at the left, we think it would be interesting to have a magnetic board on a side of the truck's wall to encourage students to learn about abstraction through action rather than theoretically.





Prototyping

Towards the end of the truck exhibit, the students will be directed to an activity space so they can do some fun exercises regarding the experiences from the truck.

We proposed and did prototypes of how the activity can look like. In this case, we differentiate activities among the primary and secondary students based on the difficulty and reflective capability.

By the end, we invited all the students to take an image of their works and upload it on a digital platform for this project, resulting in a digital exhibition.

This also helped showing how different individuals have different perceptions and perspective of abstractions in shapes and colours and reflect on the results.